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Creator Monetization

Do You Need to Be a Registered Business to Run Paid D&D Games?

No federal registration or LLC is required to charge for D&D games in the US, but local business-license and sales-tax rules can still apply. Here's how entity registration, EIN, licenses, permits, and platform onboarding differ.

Updated August 2026

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No federal registration or LLC is required to charge for D&D games in the United States, though local business-license rules may still apply. Three separate rules govern a paid table: US self-employment tax once net earnings reach $400 in a year, whatever city licensing and state sales-tax rules cover your activity, and Wizards of the Coast's intellectual-property terms.

Scope: this page covers United States rules and was verified in September 2026. Requirements outside the United States differ and are not covered here.

A Dungeon Master who has never charged for a table often assumes the first step is paperwork: an LLC, a business license, an EIN. That assumption stops a lot of paid one-shots and commissioned lore documents before they start. The mechanics are simpler โ€” a US-based DM can accept payment as an individual, then handle tax, licensing, and publishing-rights details as the table or the fan-support offer grows.

What does "registered business" actually mean for a paid D&D table?

"Registered business" bundles five separate requirements that a paid D&D table can trigger independently: state entity registration, a federal EIN, a local business license, a state sales-tax permit, and platform onboarding. Each one has its own trigger and its own issuing authority, and satisfying one of them never satisfies another.

"If you conduct business as yourself using your legal name, you won't need to register anywhere. But remember, if you don't register your business, you could miss out on personal liability protection, legal benefits, and tax benefits." โ€” U.S. Small Business Administration, Register your business

RequirementWho issues itWhat triggers itTypical answer for a solo DM
Entity registration (LLC or corporation)Your state's secretary of stateChoosing to create a separate legal entityOptional; no registration is needed to do business under your own legal name
EIN (federal employer identification number)Internal Revenue ServiceEmployees, partnership or corporation status, sales and excise taxes, certain trustsUsually not needed by a solo DM with no employees
Local business licenseCity or county clerk or finance departmentDoing business in that jurisdiction, sometimes only above a revenue floorDepends on the city; check the city itself
Sales-tax permitYour state revenue departmentSelling goods or services that the state taxesDepends on the state and on exactly what you sell
Platform onboardingStripe, StartPlaying, DriveThruRPG, FanBellListing offers and receiving payoutsIndividual or sole-proprietor onboarding is accepted

The IRS lists five circumstances that generally require an EIN โ€” hiring employees, operating a partnership or corporation, paying sales and excise taxes, changing business structure or ownership, and administering certain trusts, retirement plans and estates โ€” on its Get an employer identification number page. There is also no general federal business license: the Small Business Administration's licensing guide names 11 federally regulated business activities, including agriculture, alcoholic beverages, aviation, firearms, commercial fisheries, and mining and drilling (sba.gov). Running a paid tabletop game appears on none of those 11.

Do you need an LLC to run paid one-shots or campaigns?

No LLC is required to run paid D&D one-shots or campaigns in the United States. A US resident who runs paid sessions without filing entity paperwork is already a sole proprietor by default, reports the income on a personal return, and onboards to payment processors as an individual. An LLC changes liability exposure and paperwork, not permission to charge players.

The US Small Business Administration states that a sole proprietorship is automatically created when a person does business without registering a separate entity (sba.gov). Stripe's own onboarding documentation lists "Individual / sole proprietorship" as a selectable business type alongside Company and Non-profit, per its business type and structure support article.

An LLC's main benefit is separating business liabilities from the owner's personal assets, not the right to charge for games. For the full breakdown of what an LLC does and doesn't change, see do I need an LLC to accept fan payments.

Does Wizards of the Coast let you charge for D&D games and materials?

Wizards of the Coast does not restrict charging players for your time running a table; its Fan Content Policy governs D&D-derived content you publish and share, and that Fan Content must stay free. Material built only on the System Reference Document, released under Creative Commons, may be sold commercially with the required attribution.

"You can't require payments, surveys, downloads, subscriptions, or email registration to access your Fan Content; You can't sell or license your Fan Content to any third parties for any type of compensation." โ€” Wizards of the Coast Fan Content Policy, last updated November 15, 2017

The same policy explicitly permits creators to "subsidize your Fan Content by taking advantage of sponsorships, ad revenue, and donations," so long as access to the content itself stays free (Wizards of the Coast). Wizards' official System Reference Document page states that the SRD "allows creators to reference and use the base game rules of Dungeons & Dragons in their products without the need to pay a licensing fee to Wizards of the Coast," and that SRD v5.2.1 is published under Creative Commons CC-BY-4.0.

Two practical lines follow from the Fan Content Policy. Selling seats at a table you personally run is selling your time and labor, which the Fan Content Policy does not address. Selling a written adventure, statblock pack, or lore PDF is publishing, so every element has to be either your own original work, SRD content used under CC-BY-4.0 with the required attribution, or licensed non-SRD D&D IP published through DMs Guild.

When does a paid D&D table become taxable business activity?

A paid D&D table becomes taxable US self-employment activity based on income, not on registration. Once net earnings from the activity reach a fixed dollar threshold in a calendar year, self-employment tax is owed whether or not an LLC, a license, or an EIN exists. Nothing about forming an entity turns that obligation on or off.

The IRS requires anyone with $400 or more in net self-employment earnings in a year to pay self-employment tax, according to its Topic no. 554. A DM running a handful of $15 seats for a one-off holiday one-shot may stay under the IRS's $400 figure, while a DM running weekly paid sessions or recurring commissions will cross it well before year end. The obligation to report income exists independent of any business entity.

Is a paid one-shot a hobby or a business, according to the IRS?

The IRS treats a paid one-shot as hobby or business under a facts-and-circumstances test, not a registration test. The IRS publishes factors covering the time and effort invested, dependence on the income, and whether the activity turns a profit in some years. The classification changes how expenses and losses are treated, not whether you may charge players.

The IRS lists nine such factors in its income and expenses FAQ on distinguishing a business from a hobby, a page the agency marks as last reviewed 2 February 2026.

"In making the distinction between a hobby or business activity, take into account all facts and circumstances with respect to the activity. A hobby activity is an activity not done for profit... No one factor alone is decisive." โ€” Internal Revenue Service

A DM who prices sessions consistently, keeps records of what came in and what was spent on prep, and runs the table intending to make a profit looks more like a business under the IRS's nine-factor test โ€” regardless of whether an LLC or license exists on paper.

When do paid D&D sessions trigger state or local sales tax?

Sales tax on paid D&D sessions depends entirely on your own state and on exactly what you sell. Texas treats online games as a taxable amusement service; Washington taxes downloadable adventure files as digital products but excludes services built on human effort. Those two examples do not determine any other state's rules โ€” your state revenue department is the authority.

Texas reaches paid games through its enumerated-services statute. The Texas Comptroller states that Tax Code Section 151.0101 defines taxable services as 16 broad categories, and that "taxable amusement services include sightseeing tours, online games, fortune telling and similar activities". Texas imposes a 6.25 percent state sales and use tax on retail sales and taxable services, per the Texas Comptroller's sales tax page. The Texas Comptroller also instructs sellers to "collect local taxes on amusement services where the performance or event occurs," and caps local tax at 2 percent for a maximum combined rate of 8.25 percent.

Digital files follow a different rule from live play. The Washington Department of Revenue states that "sales or use tax apply to all digital products, regardless of how they are accessed (downloaded, streamed, subscription service, networking, etc.)" and applies a 6.5 percent state retail sales tax rate plus local rates. The same Washington guidance excludes from digital goods "the representation of a personal or professional service primarily involving the application of human effort," which is the line separating a DM's live-run session from a PDF adventure sold as a file.

Texas and Washington are illustrations, not a national rule, and neither one predicts how a third state treats a paid table. Run this five-step lookup against your own state instead:

  1. Open your state's revenue department directly. The Federation of Tax Administrators, whose members are the principal tax collection agencies of the 50 states, the District of Columbia, Philadelphia, and New York City, publishes a directory linking to each of those agencies. The Small Business Administration gives the same instruction: "Visit your state's Department of Revenue website to identify whether you need to get a state tax ID number in order to pay state taxes" (sba.gov).
  2. Search that department's site for "amusement," "entertainment," or "admissions." Confirm whether your state enumerates those as taxable services the way Texas does, because a live paid session is taxable only where the state names the service.
  3. Search separately for "digital products" or "digital goods." A downloadable one-shot PDF can be taxable in a state where the live session is not, which is why the two searches have to be run independently.
  4. Check whether registration is available through Streamlined. The Streamlined Sales Tax Governing Board lists 23 full member states plus Tennessee as an associate member โ€” 24 member states โ€” and offers a single free registration for sales and use tax across them through the Streamlined Sales Tax Registration System (streamlinedsalestax.org). States outside that list of 24 each require their own registration.
  5. If you charge admission at an in-person venue, check the event's jurisdiction rather than your home address, because event-based local rates typically follow the event location, as the Texas amusement-services sourcing rule illustrates.

Do you need a local business license to charge for D&D sessions?

There is no general federal business license in the United States, so whether a paid D&D table needs a license is a city, county, and state question. An online-only table run from home is the lightest case; home-occupation zoning, public-venue events, and a dedicated storefront game space are three progressively heavier regimes with different permits attached.

  • Online-only tables. City licensing can still apply to an online-only table, because some cities set a revenue floor rather than a premises test. Effective 2026, Seattle does not require a business license tax certificate from a person whose gross income in the city is $4,000 or less and who does not maintain a place of business in the city, per the Seattle Office of City Finance. Seattle also states that the exemption "does not apply to regulatory license requirements or activities that require a specialized permit".
  • Home occupation permits. Cities regulate home-based work through zoning rather than through the license itself. The New York City Department of Buildings states that a home occupation "cannot occupy more than 25% of the residence โ€“ up to 500 square feet โ€“ and no employees may work on-site". A DM running online games from a spare room sits comfortably inside limits of that shape; a DM hosting eight paying players weekly in a converted garage may not.
  • Public venues. Running paid games at a game store, library, convention, or bar generally means operating under the venue's permits and insurance, often as a listed vendor rather than as an independently licensed business.
  • Storefront game space. A dedicated commercial space is a commercial use: certificate of occupancy, local business license, and possibly food, beverage, or assembly permits.

Requirements vary widely by jurisdiction, so the primary source is your own city clerk or department of finance, not a national summary. The broader breakdown of what does and doesn't typically trigger a license requirement is covered in do you need a business license to accept fan payments.

Do paid-session marketplaces require Dungeon Masters to register a business?

None of the three platforms verified here โ€” StartPlaying, DMs Guild, and DriveThruRPG โ€” requires a Dungeon Master to form a business entity before listing. Each one onboards individuals and reports earnings to the person, not to a company. Broader claims about "all marketplaces" are not verifiable, so treat each platform's own onboarding, payment, and tax pages as the authority.

StartPlaying takes a 15% platform fee from each booking and pays out the remaining 85% to the Game Master, according to its payments help center article. StartPlaying issues a 1099-NEC only to Game Masters who are based in the United States and whose completed payouts total $600 or more in a calendar year, per its tax help center article โ€” a personal tax form, not a business-account requirement.

Publishing platforms work the same way. DMs Guild accrues a 50% royalty to the creator's account on each sale of a published title, according to its accounting help center article. DriveThruRPG accrues a 50% royalty to a creator's account on each Community Content Creators Program sale, according to its payment and pricing help center article, and its publisher signup page lists 70% or 65% of the customer price on self-published digital sales depending on exclusivity. Payment structures across these channels are broken down further in how do Dungeon Masters get paid.

Where the payment happensPlatform entity requirement?Verified termsPrimary source
Paid sessions on StartPlayingNo platform entity requirement15% platform fee; 1099-NEC at $600+ payouts for US GMsStartPlaying help center (Sept 2026)
Published titles on DMs GuildNo platform entity requirement50% royalty to the creator accountDMs Guild help center (Sept 2026)
Titles on DriveThruRPGNo platform entity requirement50% community-content royalty; 70% or 65% self-publishedDriveThruRPG help center (Sept 2026)
Direct fan support via FanBellNo platform entity requirementIndividual Stripe onboarding; 12% platform fee when a fan paysFanBell pricing (Sept 2026)
Forming an LLC around DM incomeNot a platform questionState filing fee; separates personal and business liabilitySBA business structure guide (Sept 2026)

Every "no platform entity requirement" row above describes onboarding only. No platform can waive a city business license, a state sales-tax registration, or a self-employment tax obligation, so treat being accepted by a platform as separate from being compliant in your own jurisdiction.

What actually changes once you register a business?

Registering a business changes liability protection and administrative overhead, not eligibility to be paid for D&D games. Third-party tax reporting tracks payment volume rather than entity type, so the same 1099-K rules reach a sole proprietor and an LLC identically. Registration matters most as a Dungeon Master scales, hires help, or holds meaningful cash.

The Small Business Administration states that LLC owners' personal assets are protected in most instances (sba.gov). Third-party settlement organizations, including payment processors, must report a payee's transactions on Form 1099-K once gross payments exceed $20,000 and 200 transactions in a year, according to the IRS. The IRS's $20,000 and 200-transaction threshold applies the same way to an individual sole proprietor as it does to a registered LLC.

Where does FanBell fit if you're not ready to register a business?

FanBell is the direct-support layer beside marketplaces and publishing platforms, not a replacement for them. FanBell's own onboarding requires no business entity and no business bank account: a Dungeon Master connects Stripe as an individual and lists offers on a single page โ€” see whether you need Stripe or a business account before your first tip for what that onboarding actually checks. Platform onboarding is not legal compliance, so local licensing and state tax rules still apply.

FanBell is free to start with no monthly fee and charges a 12% platform fee only when a fan pays, with payment-processing fees deducted separately from creator earnings (pricing). FanBell has no follower minimum, and every offer is asynchronous โ€” delivered as text, files, or recordings within a turnaround the creator sets, with no live calls to schedule (how it works).

  • A Creator Service prices a custom one-shot outline, NPC dossier, or lore document at a fixed rate with a turnaround you set.
  • Tips let existing viewers or players support a DM without buying a defined deliverable.
  • Wishlist / Project Support funds a specific goal, like campaign-book art or streaming gear, with a visible progress bar.

None of those three offer types requires a business entity to list on FanBell, and none of them changes the self-employment tax, local licensing, sales-tax, or Wizards IP rules described in the sections above. For pricing and packaging a custom one-shot or lore commission, see sell paid one-shots and custom lore; for gaming-specific offer examples more broadly, see get paid for gaming coaching.

Frequently asked questions

Do I need to register a business before running my first paid one-shot?

No federal registration is required. A US-based DM can accept payment for a one-shot, campaign, or lore commission as an individual sole proprietor, which the Small Business Administration describes as the default status for someone doing business without registering an entity (sba.gov). Your city may still require a local business license for your specific activity and location, and that question is separate from entity registration.

What is the difference between registering a business and getting a business license?

Entity registration creates a legal entity with your state's secretary of state, while a business license is permission from a city or county to operate there. The IRS separately issues EINs, and your state revenue department separately issues sales-tax permits. The Small Business Administration states that "the licenses and permits you need from the state, county, or city will depend on your business activities and business location" (sba.gov).

Can I sell an adventure I wrote using D&D content?

It depends on which content you used. Material limited to the System Reference Document v5.2.1 may be sold commercially under Creative Commons CC-BY-4.0 with attribution, per Wizards' official SRD page. Content relying on Wizards IP outside the SRD falls under the Fan Content Policy, which requires that fan content stay free and prohibits selling or licensing it for compensation, or must be published through a licensed channel such as DMs Guild.

Does FanBell require an LLC or business license to get paid?

FanBell itself requires neither. FanBell has no follower minimum and no platform entity requirement; a creator connects Stripe as an individual and can list a Creator Service, tip jar, or Project Support goal immediately, with the 12% platform fee applied only when a fan pays. FanBell's onboarding rules do not waive any city licensing or state tax registration that applies to you.

What happens if I earn under $400 running paid games in a year?

You may fall under the IRS's $400 net self-employment earnings threshold for self-employment tax, per its Topic no. 554. You should still keep records and check whether you owe regular income tax, because general filing requirements are not limited to the IRS's $400 self-employment figure alone.

Do I have to charge sales tax on a paid D&D session?

It depends on your state and on what you sell. Texas lists "online games" among taxable amusement services and imposes a 6.25 percent state sales and use tax, while Washington taxes all digital products at a 6.5 percent state rate but excludes services primarily involving human effort. Neither example determines any other state's treatment, so check your own state revenue department through the Federation of Tax Administrators directory.

Should I eventually form an LLC as a paid DM?

It depends on scale and risk tolerance, not on whether you're allowed to charge players. An LLC mainly separates personal assets from business liabilities (sba.gov); DMs running larger recurring tables or holding more cash may weigh that protection differently than someone running an occasional paid one-shot.

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